Understanding Blitz Memory Thread

BlitzMax Forums/BlitzMax Programming/Understanding Blitz Memory Thread

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Its possible that it was fixed with one of the many syncmods last week. (once to twice a day some kind of fix came in)

the main problem about this freeing problem is, that it isn't possible to "securely recreate" it, sadly, as its the GC that is either calling the delete or not. But the problem isn't coming up that often now, only now and then.
In a case it isn't calling it, clear isn't called automatically on the list as well, which is why I'm going the secure way of calling it manually before null-ifying a list. it does not cost anything but gives me the guarantee that the tlinks are gone.