It has amazed me for so many years that with todays power of video cards, they can't put in 2D hardware acceleration and have DX utilize it.
I'm not asking to research any new 2D advances, just blit the pixels, store gfx in video ram (not like textures but as resctangles of any size), alpha blend them, rotate and scale them. Thats it. I believe they had this stuff back in the 90s.
Bring back DDraw with HW acceleration!!! 3D is great, but 2D can also hold its own in certain areas.
I'm not asking to research any new 2D advances, just blit the pixels, store gfx in video ram (not like textures but as resctangles of any size), alpha blend them, rotate and scale them. Thats it. I believe they had this stuff back in the 90s.
Bring back DDraw with HW acceleration!!! 3D is great, but 2D can also hold its own in certain areas.