Lua: Pushing a Object onto the Stack

BlitzMax Forums/BlitzMax Programming/Lua: Pushing a Object onto the Stack

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Not sure why you'd want to pass TLinks instead of the actual object itself, which should work just as well, but sure.

You should be able to just drop that block into some code that imports axe's module, and use them for any Blitz object at all. Just remember to make sure something in Blitz "knows" about your object, like a list or an array.