I got OpenAL to work with BlitzMax

BlitzMax Forums/BlitzMax Programming/I got OpenAL to work with BlitzMax

@Leadwerks, Sorry dude, dont mean to hijack your thread, I've been meaning to put this out for a while, but it breaks the current version of MaxMod, but i thought it might save you some work..

openal module (bbdocs and source) http://redi.me.uk/forum/index.php

no alut included because it adds an extra dll, and anything alut does is easy to do yourself anyway. (or use alut directly, or better still freeaudio)

Hope it helps

@Booticus, I bet if you delete that OpenAL32.dll it'll work ;) for some reason known only to creative, theres two different dlls for 32/64 bit machines, both called OpenAL32.dll .. :D

*EDIT* BTW OpenAL is VERY dodgy on linux, as soon as I change the pitch of a source it starts "crackling", and quite a few of the functions arent even implemented, I havnt tried EFX on it yet, but i bet it dont work :(