Overusage or Underusage of objects.

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As a single programmer I dont think that there is a rule on this. I object like mad. And try to have no globals that are outside a type namespace. And the same for constants.

I think I probably "Overuse" objects, becuase even when I know its a pointless Type, I still make it. I think an "ideal" (asin what I think is pleasing), would be everything in a type.
Global ReturnValue:Int = 0
Local Game:Game = New Game
Return ReturnValue
I quite willing to be told that this makes me a bad progammer or not. Cos I dont care, It seems so much more.... elegant.