As a single programmer I dont think that there is a rule on this. I object like mad. And try to have no globals that are outside a type namespace. And the same for constants.
I think I probably "Overuse" objects, becuase even when I know its a pointless Type, I still make it. I think an "ideal" (asin what I think is pleasing), would be everything in a type.
I think I probably "Overuse" objects, becuase even when I know its a pointless Type, I still make it. I think an "ideal" (asin what I think is pleasing), would be everything in a type.
Global ReturnValue:Int = 0 Local Game:Game = New Game Return ReturnValueI quite willing to be told that this makes me a bad progammer or not. Cos I dont care, It seems so much more.... elegant.