Nope. That happens next time you drawimage.
<edit> When you first load images (even with Loadimage) only pixmaps are created. When you Drawimage for the first time a surface is created from the pixmap and the texture applied. For DX (at least) Bmax uses DX automatic texture manager to decide which surfaces/texture are kept on the card and which are loaded from RAM.
Anyway, this is the Unlockimage function...
<edit> When you first load images (even with Loadimage) only pixmaps are created. When you Drawimage for the first time a surface is created from the pixmap and the texture applied. For DX (at least) Bmax uses DX automatic texture manager to decide which surfaces/texture are kept on the card and which are loaded from RAM.
Anyway, this is the Unlockimage function...
Function UnlockImage( image:TImage,frame=0 ) End Function