Blitz/D3D7 doesn't support animated .x meshes.
.B3D format supports boned animation and must be loaded with LoadAnimMesh(). You can create .B3D models from 3D Studio Max via B3D Pipeline (check the toolbox on this site), or directly from Milkshape, or Character FX and I believe a couple of others.
.B3D format supports boned animation and must be loaded with LoadAnimMesh(). You can create .B3D models from 3D Studio Max via B3D Pipeline (check the toolbox on this site), or directly from Milkshape, or Character FX and I believe a couple of others.