I've found Grey's framework very useful for making my first game (Sudoku Maya Gold) more professional. I converted the previous version I had to the framework in less than one week and after about a month you couldn't recognize the first version when compared to the new version.
The most important part of the framework for me was the ability to have multiple screens with ease and also a very organized way to manage your code. I could easily not comment a single line of code for Sudoku Maya Gold and come back in a few months and quickly find what I needed to alter/change due to the structure of this framework.
Admittedly, there were some 'quirks' at first with it... but Grey has done a wonderful job of making the code more and more flexible with each version as well as adding feature requests to make it suit a wide variety of casual games. As long as I'm using blitzmax for game development, I'll be using this framework as a base for all projects.
If you'd like to see the 'newer' version of Sudoku Maya Gold in action (utilizing Grey Aliens framework), you can download it here (15 mb) http://www.gellyware.com/files/06001-SudokuMaya/setup.exe
This version will go through one more set of revisions before being considered 'final' for release on Real Arcade.
Sudoku Maya Gold is run with BlitzMax, Swifts Sprite System, and Grey Alien's framework (wonderful combination to quickly put your ideas into play)
The most important part of the framework for me was the ability to have multiple screens with ease and also a very organized way to manage your code. I could easily not comment a single line of code for Sudoku Maya Gold and come back in a few months and quickly find what I needed to alter/change due to the structure of this framework.
Admittedly, there were some 'quirks' at first with it... but Grey has done a wonderful job of making the code more and more flexible with each version as well as adding feature requests to make it suit a wide variety of casual games. As long as I'm using blitzmax for game development, I'll be using this framework as a base for all projects.
If you'd like to see the 'newer' version of Sudoku Maya Gold in action (utilizing Grey Aliens framework), you can download it here (15 mb) http://www.gellyware.com/files/06001-SudokuMaya/setup.exe
This version will go through one more set of revisions before being considered 'final' for release on Real Arcade.
Sudoku Maya Gold is run with BlitzMax, Swifts Sprite System, and Grey Alien's framework (wonderful combination to quickly put your ideas into play)