rendering 2D camera

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yes,

i think i figured it out though. i think cameraprojmode <camera>,2 doesnt re-render when you do renderworld()

when i turn off orthographic mode it renders fine and the texture changes as it is supposed to...

.:EDIT:.

ok, it was working.. and now it's not... is there a specific reason or something why a camera won't re-render?
when i do cls the cameraviewport turns black and doesnt re-render anything, including the plane that streches across the bottem of the world.

i am not using orthographic mode, and all of my meshes are closer than 12 distance from the camera.

..::EDIT::..
i got it working... thanks for all you guys' help