yes,
i think i figured it out though. i think cameraprojmode <camera>,2 doesnt re-render when you do renderworld()
when i turn off orthographic mode it renders fine and the texture changes as it is supposed to...
.:EDIT:.
ok, it was working.. and now it's not... is there a specific reason or something why a camera won't re-render?
when i do cls the cameraviewport turns black and doesnt re-render anything, including the plane that streches across the bottem of the world.
i am not using orthographic mode, and all of my meshes are closer than 12 distance from the camera.
..::EDIT::..
i got it working... thanks for all you guys' help
i think i figured it out though. i think cameraprojmode <camera>,2 doesnt re-render when you do renderworld()
when i turn off orthographic mode it renders fine and the texture changes as it is supposed to...
.:EDIT:.
ok, it was working.. and now it's not... is there a specific reason or something why a camera won't re-render?
when i do cls the cameraviewport turns black and doesnt re-render anything, including the plane that streches across the bottem of the world.
i am not using orthographic mode, and all of my meshes are closer than 12 distance from the camera.
..::EDIT::..
i got it working... thanks for all you guys' help