The bouncing Gnomes thing is okay, but for example on the 3rd level big diamond shape it takes absolutely ages to free up any Gnomes, all the while with no power ups.
After a couple of Gnomes, and no useful powerups, they all start appearing right on the top level and you have to fight your way right through the blocks, slowly, to hit them, again with no power ups.
Basically the time between Gnomes seems too long at times. On that 3rd screen, which I've played numerous times, its just taken me over 2 minutes of block bashing, before the first Gnome becomes free. Meanwhile there are another 9 waiting at the top. Impossible to bounce the Gnome without losing a life, so another 2 minutes pass whilst I break blocks to get to another gnome.
All the while you are just bouncing a ball against blocks its just a Breakout game, and it seems to me the majority of the time that is all you are doing.
Yes its more challenging trying to keep the gnomes up, if they are there, but given the ball is the important thing I'm more inclined to concentrate on that.
I dont think a faster ball is the answer, but if the Gnomes could be bounced to destroy blocks that might be different ;-)
Anyway that is all just my honest opinion, you did ask for feedback.
Maybe I'm just crap at breakout type games, seeing as it takes me so long to bash the blocks without any powerups, but then I'm just a casual gamer I need all the help I can get.
After a couple of Gnomes, and no useful powerups, they all start appearing right on the top level and you have to fight your way right through the blocks, slowly, to hit them, again with no power ups.
Basically the time between Gnomes seems too long at times. On that 3rd screen, which I've played numerous times, its just taken me over 2 minutes of block bashing, before the first Gnome becomes free. Meanwhile there are another 9 waiting at the top. Impossible to bounce the Gnome without losing a life, so another 2 minutes pass whilst I break blocks to get to another gnome.
All the while you are just bouncing a ball against blocks its just a Breakout game, and it seems to me the majority of the time that is all you are doing.
Yes its more challenging trying to keep the gnomes up, if they are there, but given the ball is the important thing I'm more inclined to concentrate on that.
I dont think a faster ball is the answer, but if the Gnomes could be bounced to destroy blocks that might be different ;-)
Anyway that is all just my honest opinion, you did ask for feedback.
Maybe I'm just crap at breakout type games, seeing as it takes me so long to bash the blocks without any powerups, but then I'm just a casual gamer I need all the help I can get.