Dreamfall:The longest Journey

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Ok, finished Dreamfall last night.

First off, couldn't get the damn thing to run. Had to roll back my (Nvidia) drivers of all things and do a little DLL swap out. Then I found the PC controls completely unworkable. Had to turn down sensitivities to minimum, invert x/y axis, change camera mode. After the trouble-free installation and play of Prey, I was fairly irked - particularly as I paid full price for this game.

Anyway, the game turned out to be terrific didn't it?. At first it was a little offputting to be playing a beautiful young woman after Prey ;-), but this didn't last long. Play and the puzzles are fairly straight forward - the decision seems to be that there shouldn't be anything too difficult to stop the player from getting on within reason. Instead the game's about strong characterisation, attention to detail, beautiful artwork and an intricate storyline. There's a lot of cutscenes, a lot of detail, but I found the thing to do is sit back, explore and enjoy as you would a good movie or tv show. Play it in this frame of mind and it's a 'great page turner'. If you're the kind of player who habitually skips cutscenes in order to get to the 'action', well, go away now because you won't like this game.

To cut a long story short, when the game ended, I felt rueful that I was leaving the characters and their world behind - can't think of many games who've done that for me before (if any). Hope the creators (Funcom) get to create the third installment in the series.

Medieval Total War 2 next I think.