VERLET physics engine - Test3

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Quick update .. no new download I'm afraid.

Nailed the knightrider so that it keeps it's shape in mid air.

Got a proper bouyancy model in there now so boxes float around as does the hovercraft. Can easily add boats now :)

Tidied up the 3d sound system and added a few more spot effects.

In the process of adding a new vehicle ... see below :)) I don't know how I came up with this one but it works! Obviously this will be mainly for a couple of minigame ideas I have. The tail and jaws move quite nicely.