Animated Models, seqs vs singlemesh

Blitz3D Forums/Blitz3D Programming/Animated Models, seqs vs singlemesh

I did a system to handle seqs and single model animations. But, I was wondering what is better for speed? is there a disadvantage with LoadAnimSeq? What do you prefer?

Also what is file format is better for animations and bone support? .x, .3ds, or .b3d?