EntityRadius - y radius

Blitz3D Forums/Blitz3D Programming/EntityRadius - y radius

I'm using different collisions radius in my game and I have
had no problems,

... seems it is not working, but only with Planes, a bug I think :)

change the CreatePlane() code for this and it works:
p=CreateCube()
	MoveEntity p,0,-1,0
	ScaleMesh p,10,1,10
	EntityType p, col_scene

Paolo.