I'm using different collisions radius in my game and I have
had no problems,
... seems it is not working, but only with Planes, a bug I think :)
change the CreatePlane() code for this and it works:
Paolo.
had no problems,
... seems it is not working, but only with Planes, a bug I think :)
change the CreatePlane() code for this and it works:
p=CreateCube() MoveEntity p,0,-1,0 ScaleMesh p,10,1,10 EntityType p, col_scene
Paolo.