Hey guys,
I'm currently programming a game for 1280x1024 (I know, I know...its high for a game)...
It works great when the resolution is 1024x768 and also when it is 1600x1200.
However, I just tried setting it to 800x600 and the font quality has become so fuzzy. The crispiness from 1280x1024 and 1024x768 are completely gone.
Is there a way to stop the fuzziness from happening when resized to lower resolutions? I can understand the reasoning behind it fuzzing a little for making resolutions higher, but for making them smaller, I can't figure it out.
Any help is appreciated.
Here is a screenshot of my dilemma:
I'm currently programming a game for 1280x1024 (I know, I know...its high for a game)...
It works great when the resolution is 1024x768 and also when it is 1600x1200.
However, I just tried setting it to 800x600 and the font quality has become so fuzzy. The crispiness from 1280x1024 and 1024x768 are completely gone.
Is there a way to stop the fuzziness from happening when resized to lower resolutions? I can understand the reasoning behind it fuzzing a little for making resolutions higher, but for making them smaller, I can't figure it out.
Any help is appreciated.
Here is a screenshot of my dilemma: