arent these these ints used to index a table of pointers?
It looks like it:myImage1 = CreateImage(16,16) myImage2 = CreateImage(16,16) Print myImage1 Print myImage2However since ints aren't typesafe (is you could possibly just go DrawImage 1, 0 , 0 ) I would assume that the act of determining whether "1" is an image or not, and thus can be drawn, could add significant overhead.
I somehow doubt we're talking anything near an order of magnitude performance hit tho'.