Tank model

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I use lightwave to model then i export to OBJ , then import in 3dsmax then export to .b3d



Nooooooo - use Lee's LW-2-B3D Converter! It can read LWO's directly and even handles boned / skinned models. And it has a viewer and support for applying lightmaps / reflections inside the LW.

http://www.terabit.nildram.co.uk/lwconvert.zip

Be sure to read the docs, and especially triple the quads before converting (I often forget that).