@skn3 :
Nope :P thats the ingame model, I'm making this game for myself really, So I'm not looking for compatiblilty on other peoples computers. If I was going to be rendering the units id have done the detail inside the treads ;).
I could of course, reduce the detail in the wheels on the treads, but this really is just for me.
Edit: ha , iv just checked out the model again, and the wheels on the treads take up 10k polys, I think ill reduce it eventually anyway, even if it is for personal use. Its just unpractical for the wheels to take up that many polys.
Nope :P thats the ingame model, I'm making this game for myself really, So I'm not looking for compatiblilty on other peoples computers. If I was going to be rendering the units id have done the detail inside the treads ;).
I could of course, reduce the detail in the wheels on the treads, but this really is just for me.
Edit: ha , iv just checked out the model again, and the wheels on the treads take up 10k polys, I think ill reduce it eventually anyway, even if it is for personal use. Its just unpractical for the wheels to take up that many polys.