I could have my definitions messed up, but I think Delta Time is a frame limiter which compensates for lost or gained frames by making animation more or less smooth.
If the app is going above the anticipated frame rate, movements are smaller. If the app is going below anticipated frame rate, movements are bigger.
This way, everything happens in the same amount of time without skipping frames and without delays between frames.
I use that technique here:
http://www.codersworkshop.com/viewshowcase.php?id=947
(Source included).
If the app is going above the anticipated frame rate, movements are smaller. If the app is going below anticipated frame rate, movements are bigger.
This way, everything happens in the same amount of time without skipping frames and without delays between frames.
I use that technique here:
http://www.codersworkshop.com/viewshowcase.php?id=947
(Source included).