I'd like to tackle a pinball game [winks knowingly at big10p] - with all the physics plug-ins it would be more a matter of table design (interesting) than technicalities (a bit dull) so would probably get finished; I also wouldn't mind attempting a Snatcher-like adventure with a streamlined interface, but I wonder if it's worth it without voice-overs (no budget for that!) and know for sure that if I developed a good, saleable scenario I would break off development and turn it into a novel instead.