Maybe just call joyxhit() once, store the returned value and use that in the if statement.
xret = joyxhit()
if xret = 1...
if xret = -1...
xret = joyxhit()
if xret = 1...
if xret = -1...
The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.