Really looking forward to 0.3, I'm using this as a temporary (or maybe not) engine for my next game.
Jay - Yes, List.Remove doesn't give an error if the object isn't found on the list, but Link.Remove will probably crash if called twice in a row.
Jay - Yes, List.Remove doesn't give an error if the object isn't found on the list, but Link.Remove will probably crash if called twice in a row.