Game engines you liked but which dont deliver

Miscellaneous Forums/General Discussion/Game engines you liked but which dont deliver

AMOS yeah, it was great - especially AMOS Pro.

AMOS3D and its object modeller are just... well... there are no words.

It would only let you have a handful (6, i think) primitives for your entire 3D world. Modification of primitives was limited to moving vertices and edges. You could not create vertices/edges/faces.

The whole thing was a completely pointless exercise. I think Francois Lionet must have a bit of shrapnel lodged somewhere from his days in the French Legion to think that releasing this 'mess' was a good idea.

Oh, and it was far easier just to say "its crap".