Hi Vorderman,
Are you using PlaySound to play the sound each time? Because it might be assigning a new channel each time you trigger the sound.
Perhaps you could use PauseChannel and ResumeChannel for the samples. This just uses the one channel for each of the sounds.
yinch'06
Are you using PlaySound to play the sound each time? Because it might be assigning a new channel each time you trigger the sound.
Perhaps you could use PauseChannel and ResumeChannel for the samples. This just uses the one channel for each of the sounds.
yinch'06