That would be The Bad News.
Again, I'm no expert, but from what people have said: you can't. Any facility that requires the use of callback functions is beyond the scope of B3D's ability to interface with that DLL.
The only 'solution' thus far used (specifically to do with BASS) has been to just leave out the functions that require it.
On the plus side, that's a lil bit of work you can save yourself. :o) [/grasping at straws]
Again, I'm no expert, but from what people have said: you can't. Any facility that requires the use of callback functions is beyond the scope of B3D's ability to interface with that DLL.
The only 'solution' thus far used (specifically to do with BASS) has been to just leave out the functions that require it.
On the plus side, that's a lil bit of work you can save yourself. :o) [/grasping at straws]