My New GUI Editor

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Hi Everyone,

I thought it was about time to tell the world about my first major BlitzMax project which seems to be coming into form nicely: Max'd GUI. (I know it's a bit of a dodgy name to have but I can't think of a better one) - BRL: please let me know if you have any issues to do with it being called Max'd GUI and I'll change it.

In short, Max'd GUI is a visual GUI editor for BlitzMax (like GUIde) created using BlitzMax (so it should be cross-platform). I've done a complete introduction here, so let me know what you think.

(Click for More Information)

Features already in Max'd GUI:

> Cross Platform - I don't have access to a Mac yet to compile on but I haven't used any Non BlitzMax commands so all should be well.
> Fully customizable gadget names, text, size, position, flags
> Code can be exported into BMX format at the click of a button, and then compiled or opened into your editor at your discretion. Code is SuperStrict compliant.
> Projects can be saved and loaded from/to Max'd GUI.
> Includes a full item editor to add items to combo boxes and listboxes
> Flags can be set using check boxes and radio buttons.

Because of the long amount of time it has taken me to think and develop all ideas and code (many late nights), my intention is for it to be a commercial project.

As such, any good commerical project should have its target market in mind and my target market is you (well those who have Max GUI and BlitzMax anyways). Have a flick through the introduction and let me know of any ideas, comments and additions you want added to the project: Tell me what you like and what you don't like. I know it's hard to judge from screenies but please try your best.

Would any of you be interested in purchasing such a package?

Thanks for the comments


Seb