glad to hear :)
as for the size, i would assume its due to how Dev-CPP is compiling the DLL. it may be linking in some uneeded libraries so i will see if i can check the project and trim anything. libsidplay2.dll definately will not work as the current codebase from CVS which the new Dev-CPP DLL is built from is different that the of the current VC build of the DLL. i may see if i can compile the DLL under VC and get the proper exports needed. one last thing that will probably work is a simple EXE packer on the DLL. that would probably chop it down to roughly the same size if it doesnt break it.
as for the size, i would assume its due to how Dev-CPP is compiling the DLL. it may be linking in some uneeded libraries so i will see if i can check the project and trim anything. libsidplay2.dll definately will not work as the current codebase from CVS which the new Dev-CPP DLL is built from is different that the of the current VC build of the DLL. i may see if i can compile the DLL under VC and get the proper exports needed. one last thing that will probably work is a simple EXE packer on the DLL. that would probably chop it down to roughly the same size if it doesnt break it.