I just passed a mesh from one function to another function.
May not sound exciting, but I had never done it before (for coding style reasons) and I used to be a serial 'Gosubber'.
My achievement is realising there is a trick to it - you cannot just say 'Return *mesh*' coz that will return a 0. It took me 5 or 10 mintutes to deduce the missing factor that is the key to the mesh surviving its journey from one function to another.
I will let you all ponder over it - whilst I bask in my achievement.
May not sound exciting, but I had never done it before (for coding style reasons) and I used to be a serial 'Gosubber'.
My achievement is realising there is a trick to it - you cannot just say 'Return *mesh*' coz that will return a 0. It took me 5 or 10 mintutes to deduce the missing factor that is the key to the mesh surviving its journey from one function to another.
I will let you all ponder over it - whilst I bask in my achievement.