Yeah I was going to work on that. Here's the problem I had at the time..
The way I made that grain was creating a strip (for a frame by frame looping animation) and then creating static with a black background. The static pixels are only 1 shade lighter than the black background, so it's impossible to fade it out or lighten it any more. I was planning on making an animated sprite instead and placing it in front of the camera, so I could fade it as an entity.
The way I made that grain was creating a strip (for a frame by frame looping animation) and then creating static with a black background. The static pixels are only 1 shade lighter than the black background, so it's impossible to fade it out or lighten it any more. I was planning on making an animated sprite instead and placing it in front of the camera, so I could fade it as an entity.