How Many Of You Guys Do It This Way...

Miscellaneous Forums/Content Creation Tools/How Many Of You Guys Do It This Way...

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normalmapping you idyuts, what did you think i meant :)

i know that Blitz really isn't giving us the capabilities the dx9 capable 'engines' and languages allow, but if you are doing any of this stuff, how many people make both a super high poly model and a low poly one for their games...

up until i read this thread (over on the Beyond Virtual boards) i always just ran the textures through a normalmap generator... but this looks interesting enough to try out...

http://www.beyondvirtual.com/smf/index.php?topic=860.msg9237#msg9237



daaammmnnn that's a decent looking low poly end result model...

--Mike