The release notes say...
BlitzMax now generates native x86 code on Intel Macs! The tools in 'bin' (compiler, linker etc) are still distributed as PowerPC apps, and rely on Rosetta (Intel Mac PPC emulation layer) to work. They run surprisingly well, but you may want to have a go at recompiling some of these - esp. MaxIDE - for improved performance. Universal binaries and/or cross compiling not yet supported.
Important note: before using the Intel Mac version, you will need to perform a 'rebuild all modules'. This will probably result in several C compiler warnings which you can ignore.
Dunno if that still applies (or is relevant to the demo)? Important note: before using the Intel Mac version, you will need to perform a 'rebuild all modules'. This will probably result in several C compiler warnings which you can ignore.