Hello!
Thanks for your response
Does that mean, that I'll just have to synchronize the axe modules in order to get the actual version of Lua for BlitzMax?
Personally, I don't worry about LuaScript - but this is my very own opinion, of couse.
Thanks for your response
Does that mean, that I'll just have to synchronize the axe modules in order to get the actual version of Lua for BlitzMax?
Personally, I don't worry about LuaScript - but this is my very own opinion, of couse.