Syntax errors don't fall under the debugging category. When lua runs into an error it stops execution and returns to the application if it's embedded.
I use an Ide called LuaEdit and it has a syntax checker if that's all you're looking for. It also has a debugger to help with logic errors.
I use an Ide called LuaEdit and it has a syntax checker if that's all you're looking for. It also has a debugger to help with logic errors.