Hey, Grey!
I'm interested in the Framework, so here are some questions:
- It has event based input, does it mean it needs Max GUI?
- Does using your framework prevent me from controlling manually which modules Blitzmax is importing when the program is compiled? (in other words: does it load tons of other modules, even if I don't want them?If yes, do I have control over that without changing your source code?)
- Can I still specify a "target" frame rate? (I'm an animator, so frame rate control is precious to me - higher is not always better! :-)
- Can you post code examples that use your framework, just so we can have a better idea of how it's designed? (i know the examples will not compile unless I actually have the framework!)
Thanks! Hope everything is going well.
Leo.
I'm interested in the Framework, so here are some questions:
- It has event based input, does it mean it needs Max GUI?
- Does using your framework prevent me from controlling manually which modules Blitzmax is importing when the program is compiled? (in other words: does it load tons of other modules, even if I don't want them?If yes, do I have control over that without changing your source code?)
- Can I still specify a "target" frame rate? (I'm an animator, so frame rate control is precious to me - higher is not always better! :-)
- Can you post code examples that use your framework, just so we can have a better idea of how it's designed? (i know the examples will not compile unless I actually have the framework!)
Thanks! Hope everything is going well.
Leo.