Cool... thanks Skid !! :-)
Turns out it only took 1 line to implement it, rather than using a 3rd-party lib (which is where I'd been heading).
As you say, I only had to find the xwindow attached to the gadget - which was simply a bit of reading and some trial and error.
I now have the CreateCanvas test running (that "clock" thing), but currently without mouse / key events - just need to add the signals for those, hopefully...
Of course, someone will need to give it a good thrashing to see what else on the Canvas needs tweaking!
Max rocks ;-)
Turns out it only took 1 line to implement it, rather than using a 3rd-party lib (which is where I'd been heading).
As you say, I only had to find the xwindow attached to the gadget - which was simply a bit of reading and some trial and error.
I now have the CreateCanvas test running (that "clock" thing), but currently without mouse / key events - just need to add the signals for those, hopefully...
Of course, someone will need to give it a good thrashing to see what else on the Canvas needs tweaking!
Max rocks ;-)