Edit:
The alternative would be checking the time more often.
Here is my version, it does exactly the same:
/edit
The alternative would be checking the time more often.
Here is my version, it does exactly the same:
Graphics 800, 600, 0, 2 SetBuffer BackBuffer() Dim time#(4) init = True Repeat ;calculate time passed now# = MilliSecs() If init Then prev# = now#: inittime# = now: init = False elapsed# = now# - prev# prev# = now# ;select quadrant mx = MouseX() my = MouseY() quad = (mx > 400) + (my > 300) * 2 ;set time for selected quadrant time(quad) = time(quad) + elapsed ;graphical output Cls ;draw grid Line 400, 0, 400, 600 Line 0, 300, 800, 300 ;print out times For i = 0 To 3 Text i Mod 2 * 400 + 200, i / 2 * 300 + 150, time#(i) / 1000 Next ;measure total time passed tot1# = ((time(0) + time(1) + time(2) + time(3)) / 1000) tot2# = (MilliSecs() - inittime#) / 1000 ;debug output Text 0, 0, "You're in quadrant: " + quad Text 0, 20, "Total sum times: " + tot1# Text 0, 40, "Total time millisecs: " + tot2# Flip ;limit to 60 secs If tot2# >= 60 Then Exit Until KeyHit(1) Text 400, 300, "GAME OVER", True, True WaitKey() End
/edit