sorry i thought some of you may use maya. i found a way i think im still testing, ive been using the unreal actorx plugin and then importing the animated mesh into unwrap3d and exporting as a b3d file. seams to work so far. plus if this works you can use the Free PLE version of maya because there is an version of actorx for that.
Pete
[edit] ive had a good go at getting this to work now and i can get the anims into unwrap3d
Pete
[edit] ive had a good go at getting this to work now and i can get the anims into unwrap3d