Remember that bot tournament thing?

Miscellaneous Forums/General Discussion/Remember that bot tournament thing?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Okay, thanks to BlitzWiki having a search option (as opposed to MaxIDE) I quickly found the two functions I think I'll be needing:

ReadStdin
WriteStdout

Only noteable difference being that, for some reason, they begin with read and write which seems a bit illogical to do for such functions as the name already implies Standard Output and Standard Input, which should be enough, but I guess it's allowed. (It is Blitz, after all).
I'll see about porting MessageTypes.h into a module or some such and hope that it actually works!

A quick test running the bots through a terminal tells me that the .robot files are renamed binaries, except in some weird circumstances which are completely unnecessary and we need not think about.
I imagine nobody minded doing that originally because it's built for Unix/Linux. (Only those weird Windows people use filenames to determine file types; everyone else uses MIME types like they're supposed to).