Hi Genexi2,
Yes, "insert" is handy for that. I also use it to insert prefabs into the level, like the doorholder.
The wrap lines do not have to be lined up. But the one on the left must have as name "left" and the one on the right, you guessed it, must have the name "right"
Objects not snapped to grid: change the grid scale, so it overlaps.. sorry, there is no other way.
scroll speed: I'm aware of that little issue.
Yes, "insert" is handy for that. I also use it to insert prefabs into the level, like the doorholder.
The wrap lines do not have to be lined up. But the one on the left must have as name "left" and the one on the right, you guessed it, must have the name "right"
Objects not snapped to grid: change the grid scale, so it overlaps.. sorry, there is no other way.
scroll speed: I'm aware of that little issue.