Addressing another type within same type

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I get the player name from his EntityName

Lets say there are 1000 players
the loop is on player 56 , who targets player 990
I read player 990`s name from his Entity Name.
would it be faster to loop through ALL players upto 990 to get his data , or just read from HD. remember this would be a process I have to do every loop for many of the players logged in