Red:
Have you looked at L3dt for doing terrains?
It's a great editor, and it works sort of like Terragen in that the terrain is generated automatically along with textures. It even does texture splatting now! (The editor is built around working for game development).
It takes a bit of fiddling to get it working in Blitz3d, but it has been done before. (However, I promptly deleted the file and forgot how I did it).
Have you looked at L3dt for doing terrains?
It's a great editor, and it works sort of like Terragen in that the terrain is generated automatically along with textures. It even does texture splatting now! (The editor is built around working for game development).
It takes a bit of fiddling to get it working in Blitz3d, but it has been done before. (However, I promptly deleted the file and forgot how I did it).