I find it more fun to create my own framework rather then take an existing one and just add new media/tweak some settings.
Learn the hardships the originals had to partake to create what they became (well, probably less so since they're normally coded in C++).....
Not to mention if you wanted to sell said mod in the end, odds are you'll have to license the engine used in the process.
Learn the hardships the originals had to partake to create what they became (well, probably less so since they're normally coded in C++).....
Not to mention if you wanted to sell said mod in the end, odds are you'll have to license the engine used in the process.