Techincally yes. But I'd rather buy a techincally outdated game with a story that I like instead of a top gfx title that makes me think "ok played level 1 and 2, seen it all, nice fx, what's next?"
One thing we don't have, compared to the big producers, that's a lot of money to get in contact with the customers. Even if you have made a game people would like, you still won't reach them with your demo etc. unless you do some "bureau for special plans" stuff. Eg. Make the news talk about it.
One thing we don't have, compared to the big producers, that's a lot of money to get in contact with the customers. Even if you have made a game people would like, you still won't reach them with your demo etc. unless you do some "bureau for special plans" stuff. Eg. Make the news talk about it.