A New Competition - The AAA Challenge

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Techincally yes. But I'd rather buy a techincally outdated game with a story that I like instead of a top gfx title that makes me think "ok played level 1 and 2, seen it all, nice fx, what's next?"

One thing we don't have, compared to the big producers, that's a lot of money to get in contact with the customers. Even if you have made a game people would like, you still won't reach them with your demo etc. unless you do some "bureau for special plans" stuff. Eg. Make the news talk about it.