Compiler Bloat

Miscellaneous Forums/General Discussion/Compiler Bloat

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So has anyone put it to the ultimate test??? Make a simple primative game in B3D and compile it with ALL blitz compilers out there... Then we see if there is a real difference in Blitz compilers...

In C compilers I am sure... you only link what you need... I am assuming basically the same in BMax... but SOLELY as a discussion in Blitz3D.