I'm a stupid I didn't explain myself here on the forum
okay I have a game with a skybox with blue skies , terrain in blitz3d model format , a square box with a stick in the center of it with one wheel on each side this box with wheels is using gravity from driver blitz3d examples and car velocities
with entity collide etc. sorry
okay I have a game with a skybox with blue skies , terrain in blitz3d model format , a square box with a stick in the center of it with one wheel on each side this box with wheels is using gravity from driver blitz3d examples and car velocities
with entity collide etc. sorry