I have a module and a test program which I've been working on for ages in debug mode which doesn't work at all well in release. It's using my TV3D module plus my own module so I can't possibly post code, but I'd like some suggestions on how to debug this. ( Since debug mode is how I generally debug ;) )
It's a GUI module built on TV3D, and the text ( bitmap fonts ) are rendered in release, but the other rendering ( also bitmaps ) are not. All media is IncBin'ed, but if that was wrong, I'm thinking I would get an error, and besides TV3D renders white meshes when textures are not found.
I really can't think of anything else which is or could be different between debug and release.
I do NOT use ?debug or ?release ( if that's even the right directives ) at all ever, so it's assuredly not that.
It's a GUI module built on TV3D, and the text ( bitmap fonts ) are rendered in release, but the other rendering ( also bitmaps ) are not. All media is IncBin'ed, but if that was wrong, I'm thinking I would get an error, and besides TV3D renders white meshes when textures are not found.
I really can't think of anything else which is or could be different between debug and release.
I do NOT use ?debug or ?release ( if that's even the right directives ) at all ever, so it's assuredly not that.