Compiler Bloat

Miscellaneous Forums/General Discussion/Compiler Bloat

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

(based on these facts my compiler should scream along at full CPU speeds becuase it will require hundreds less instructions to get same result)

You know that quote is going to come back to haunt you, don't you? XD

EDIT:
I consider 4,000,000 bytes of machine code to be HUGE


LOL, and so's that one. But a lot sooner XD