Your code isn't the clearest but in this section ...
You should have
n\Box = loadanimmesh( etc.. )
and
Animate n\Box,1,2,0,100
Stevie
For count = 1 To 1 n.test = New test n\x = Rand(10) n\y = Rand(10) n\z = Rand(10)+10 n\name$ = Chr(Rand(26)+65) +Chr(Rand(26)+65) +Chr(Rand(26)+65) box = LoadAnimMesh("model\box.b3d") Animate box,1,2,0,100 Next
You should have
n\Box = loadanimmesh( etc.. )
and
Animate n\Box,1,2,0,100
Stevie