Chroma - b3d will report the tri as being rendered yes..
but infact the card will cull it..b3d reports all the tris in a
mesh..when the mesh is in view..it does not and cannot
determine which tris are culled by the card without
intensive software processing..
When tris are rendered they will be clipped by the gfx
card based on the viewing frustrum...per tri..
Dont confuse whats going on in software with whats going
on in hardware..
but infact the card will cull it..b3d reports all the tris in a
mesh..when the mesh is in view..it does not and cannot
determine which tris are culled by the card without
intensive software processing..
When tris are rendered they will be clipped by the gfx
card based on the viewing frustrum...per tri..
Dont confuse whats going on in software with whats going
on in hardware..