Slope Collisions

Blitz3D Forums/Blitz3D Beginners Area/Slope Collisions

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Hmmm, you shouldn't really need to move your player like that. If you make use of the rotateentity/turnentity commands and simply use, moveentity, it will direct your entity the way it's facing. Saves you working out the maths.

CollisionNY# ( entity,index )

Parameters
entity - entity handle
index - index of collision


from the docs. is the last parameter you stated, a collision index number? You will need to count the number of collisions and use the appropriate index number.